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Essos Dev Diary – Ruins & Colonisation

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It’s been a couple of months since we announced Essos, and progress is coming along rather nicely. Our history setup is almost done (minus the Dothraki) and we are starting to implement some new mechanics, such as Galle’s slavery system, as well as adjusting existing ones to account for a new continent.

Today I’ll go into some more detail on our ruins and colonisation mechanics. As said in our first diary many provinces are now portrayed as ruins. They provide no manpower or income and cannot be conquered conventionally. There are currently numerous ruins across the map, examples include the ancient cities of The Rhoynar, Sar Mell, Old Ghis, the Isle of Cedars, the cities of Sothoryos, Oldstones and Summerhall.

Whilst they cannot be attacked they can be colonised, this is achieved by a special casus belli. You have to either neighbour or be within 2 sea provinces of the ruin to colonise it, and it also costs 1000 gold to start up.

You then have to move an army to the ruin, enforce a ‘peace’, (which is easy as ruins have no levies or garrisions) and finally establish the colony. The size of the colony depends on the size of the ruin, and will provide no income and troops for many years. Your vassals and kin cannot ask for this ruin, so you do no need to worry about keeping it in your demesne. Meanwhile various events can happen in the colony:

The natives may also get pissed at you for trying to enforce your will upon them:

You will also want to protect your colonies, as they are liable to fall back into ruin, with all investment lost, if subject to a siege or mismanagement:

The time it takes for the colony to be fully built depends on the size of the colony (larger colonies take more time) and the stewardship skill of your ruler. Having your steward oversee contruction there will also speed things up. Also bear in mind the costs and other elements are subject to balancing.

Please feel free to ask questions, or suggest any flavour events that could happen for your colonies!

If you have questions about this DD : http://citadel.prophpbb.com/topic3757.html

Remember you can email subscribe to evey news here : http://feedburner.google.com/fb/a/mailverify?uri=wordpress/yqww&loc=en_US



Discover Wars and Battles

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Hi,

No dev diary today, but I would like to help some fellows that are struggling to kickstart their game.

Wars and Battles is an ambitious project that will bring very complex wargames on PC, smartphones, tablets.

Details are on their kickstarter page : http://www.kickstarter.com/projects/1966970044/wars-and-battles

Hope I wasn’t too long, next ESSOS dev diary should come before the end of August, and also Europa Universalis IV from paradox is coming in 24 H, that may reduce the productivity of some team members :-)

 


[RELEASE] 0.4.7

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Hi,

Release today ! Still no Essos, but you can follow the progress on our dev forum.

Anyway it’s 0.4.7 day look at this HUGE changelog

Version 0.4.7
===============

Main features:
- Updated mod for patch 1.111
- A new ruin/colonisation system, with ruins in Oldstones and Summerhall
- Mega wars are now universal to all empire level titles
- Canon diseases can now appear in provinces
- Feudal Elective Kingdoms held by a Drowned God follower will now have a Kingsmoot upon the King’s death

Events, jobs, plots and decisions:
- Characters can now contract Greyscale
- Adjusted the Knighthood mechanics somewhat, including making it possible for non-Faith followers to become knights under certain circumstances
- Provinces broken by Dragonfire in a siege will now be converted to ruins
- It is now possible to arrange a wedding ceremony for daughters who remain in your court
- Blackfyres now have a traditional claim on the Iron Throne
- Characters with a Dragon egg may now build Dragon pits
- Seasons now last a minimum of two years
- Members of the kingsguard can now be sent to the courts of other members of the royal family
- The Targaryen coin flip will no longer occur for a secret bastard whose real father and mother are not Targaryens
- Added a decision for female rulers in a regular marriage to a lowborn to make their marriage matrilineal
- The republic random events now use scaled wealth rather than a meaningless +/- 50 gold. Frequency of good/bad events now also depends on your ruler’s stewardship.
- Slaying someone who has yielded to you in a friendly duel will now increase your dishonour
- Grandparents now have priority in choosing a child’s education if they are landed and the parents are not
- Added an ambition to Make the Eight
- Added a flavour event for Patricians to lose a ship to a Kraken.
- Added an interesting lunatic event

Character setup (WARNING, SPOILERS AHEAD):
- Added the Butterwell Dragon Egg
- Added new information from The Dance of the Dragons preview
- Updates to much character history including: Stark, Tully, Grell, Marbrand, Lefford, Vance, Lannister, Tyrell, beesbury, Ryger, Hightower, Blackwood, Manderly, Orkwood, Bolton, Westerlanders in the Conquest, Selmy, Tarly, Cafferen, Baratheon, Velaryon
- Minor Northern ancestor changes to go in line with the MUSH changes. Including House Dustin, Stark, Ryswell and (non-canon) changes in House Bolton to boost their family numbers in couple mid-scenarios.
- Jon Arryn’s first two wives in the Ninepenny scenario were both alive and married to him at the same time. Now his Royce wife dies at the correct date.
- Joffrey and his siblings now have Jaime set as their real father in the history files
- Adjusted ages for Stark members to fit in line with succession. Added afew extra Lannister’s from Blood of the Dragon.
- Slight update of House Reyne and Hightower, starting family connections between the two (and others) on Blood of the Dragon lines
- Fixed House Shett family floater by adding a father to Damon Shett and his younger brother. Gave the heir of House Moore some children so the line doesn’t die out to quickly.
- Gave poor_warrior traits to two of the three Kettleblack brothers. Ormand (Kingsguard) has been given trained_warrior.
- Bloodraven no longer owns Darksister from the age of 5
- Changed Randyll Grafton’s name to the Canon Marq Grafton (lord at the time of Roberts Rebellion).
- Somebody apparently thought Gregor needed Formidable Fighter. /What/. He’s been brought back down to Trained where he belongs.
- Added portraits for Lynesse Hightower and Taena of Myr created by “MnK”.
- King Aegon V is no longer both knight and squire
- Reduced Robert Strong’s martial score
- Rhaegel’s twins are now the same age
- Asha is no longer celibate, but now has a temporary fertility malus to stop the AI marrying her off immediately
- Characters with OR = { a matching personality trait, a matching job title, free time } can improve their education once per decade after they are 30 on a 10% bi yearly pulse. various_trait_events
- Corrected Jeyne Westerling’s age
- Populated the Free Companies with canon characters where applicable
- Qyburn is now in the Brave Companions prior to being employed by Joffery
- Brown Ben Plumm is now in the Second Sons
- Gave Maynard Plumm a few conspicuous traits and had him go missing after the Whitewalls Tourney.
- Gave DNA to Argella Durrandon as her flumby fat appearance just wasn’t cutting it for someone who was considered attractive.

Balance:
- If Balon chooses to help Robb in ACoK it now starts an invasion of the Westerlands rather than the Iron Throne
- A character who has been raided can now use the vengeance CB against the raider, which will return all captured salt wives and swords
- On map reaving duels are now less likely
- The negative opinion from raiding now lasts 5 years rather than 6 months
- Reduced the gold gained from raiding
- Characters that wins a trial against the king will now lose their status as an exiled pretender
- Slaves can no longer go on adventures
- Culled high valyrians now have all their gold removed, so their liege does not inherit it
- All murder/execution of kin in the polygamy events will now make a character a kinslayer
- Added an event that prompts a new independent AI dragon rider to invade something
- Characters will now only start adventures against close family if they dislike them. Adventurers will now also move court if a courtier of their target.
- Patricians are now more likely to choose steward/court education
- The AI will no longer castrate/blind/flay/drown prisoners if the prisoner is their enemy in a war and they can enforce demands against them
- Denounced bastards will now reside in their mother’s court
- The parents, kin and spouse of a character who is blinded/castrated will now be very anry with their captor, and will also have just cause to imprison the captor
- Rebels can no longer spawn against the Nightswatch
- Drowned God Lord Commanders are now switched to Old Gods to stop them raiding
- Added an opinion boost between Jon Snow and Mellisandre
- interaction events; #Niceguys wont visit a woman in prison as they dont like gRapes
- Patricians will no longer back a claimant faction that would result in the toppling of the Republic
- Made it more difficult to become chosen by rhllor
- Made it so that all the Skagosi are rebelling during the Blackfyre Rebellion bookmark
- Spymasters can no longer reveal the “Replace a Councillor” plots or get assassinated over them, since these plots aren’t actually illegal.

Graphics and portraits:
- Replaced character window
- Remade council screen
- Many new trait/decision/plot icons
- Compressed many graphics to make file size smaller
- Added Dothraki portraits
- Added new portrait layer giving purple lips for Qarth warlocks
- Fixed some incorrect color index for Tyrosh and Valyrian portraits
- Changed religion screen background

Misc:
- Many localisation improvements/fixes
- Removed the scripted capitals from many high lordships, to try and prevent the AI revoking titles irrationally
- Renamed High Lordship of Oldstones to Seagard
- Eustace Osgrey now supports Daemon Blackfyre during the Rebellion
- The Defiance of Duskendale happens in 8276.1.1
- The Lords of the Westerlands now remain neutral during the Reyne Rebellion
- Only relevant characters will now get informed of the King on the Iron Throne’s coronation
- Non Faith of the Seven temples now use open-elective succession rather than gavelkind
- Summer Islanders now prefer Seniority succession and will form factions for it
- Only Westerosi characters or characters with a claim can now use the ambition to put their dynasty on the Iron Throne. The AI will now also use it.
- Optimised the house customiser events
- changed payne hall’s terrain to goldroad and hawthorne’s to oceanroad
- Durrandons can now get Baratheon stag themed nicknames
- Added some holy sites for some religions
- Added some random valyrian dynasties, names of which derived from..
- Split the Essosi religions into more groups and reduced indfidel malus from 30 to 20

Bugfixes:
- Fixed broken history in The Three Sisters, also added a Sisterman culture for them
- Fixed a sword quest related CTD
- Fixed problem where it was possible to start an upgrade castle in a wildling province despite the upgrade not being possible
- Fixed Velaryon/Driftmark setup in AFFC
- Fixed the dragon battle events
- Fixed Gold of the West launching outside dejure Westerlands
- Fixed lover event impregnating characters if boh are males
- The Rose and the Lion event now checks if the Iron Throne is held by a male Lannister, this stops Margaery marrying people like Danaerys.
- If a king loses their last empire tier title to a dragon/ironborn invasion any vassals in revolt will no longer become independent
- It is no longer possible to hold multiple weddings for the same couple
- If the Summer Islander invasion fails their event forces will now be disbanded
- Adults can no longer be smothered to death in their cribs like a baby
- Fixed problem where a character would be informed their spouse is pregnant by another man, but when the child is born it would be their legit child
- If a member of the Kingsguard somehow becomes landed their titles will now be properly abdicated to a valid heir
- Fixed the Renly shadow baby now working if Stannis was already plotting to kill someone
- Event where you can try and hatch a dragon egg will no longer happen if you already have a dragon
- Fixed problem with Tower of Joy event where new kinsguard defenders wouldnt be selected properly if the initial ones died before the fight
- Fixed problem where Ironborn adventurers were getting stuck on islands due to having no fleet
- Fixed problem where a religion called priests_can_marry was appearing in the ledger
- Fixed problem with ask for legitimisation decision where the character’s children would switch dynasty even if the spouse was of a higher rank
- Fixed vanilla rival event where you could imprison yourself for cheating at a tourney
- A ward will no longer ask to be a squire if already a knight
- Fixed a case of the Kingsguard title being stuck with a landed character and new members not being appointed
- Fixed Valyrian marriages of incest being referred to as Xwedodah Zoroastrian unions
- Fixed problem where if the King appoints his heir to the Kingsguard they can react to it and be upset with themself
- Fixed a CTD that could occur when a Maester is Lord Commander of the NW
- Fixed problem where sometimes the Kingsguard wasnt organised properly upon the selection of a new Lord Commander, which could result in more than 7 Kingsguard
- It is no longer possible to become friends with yourself at weddings
- Fixed bug in event where you recognise virtues of good spymaster improving relations with the Maester rather than the spymaster
- Fixed problem where the Iron Throne would change to gavelkind succession after the Blackfyre Rebellion
- Taking a landed prisoner as a salt wife will now abdicate all their titles to their heir, rather than to their captor
- Reinstated vengeance opinions between Lannisters and Starks that were missing in ACoK
- Fixed problem where Feasts, Hunts and Fairs were sometimes impossible to hold
- Fixed problem where you could end up imprisoning yourself in the dungeon after winning a trial by combat
- Brides will no longer fall pregnant during a bedding if already pregnant
- Fixed problem where characters were always presenting poor cases in trials by court
- Fixed never ending quest bug
- Removed technology requirements for trade posts
- Getting champion, master of the blade, master of the bow, venerable elder fulfills gain honorary title ambition

To download AND discuss AND report bugs go there : http://citadel.prophpbb.com/topic3913.html

To be alerted by E-mail when we release or post a Dev diary, subscribe here : http://feedburner.google.com/fb/a/mailverify?uri=wordpress/yqww&loc=en_US

May the seven protect you


Stop playing in french for a while / Arrêter de jouer en Français !

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The nasty bug where all the pop ups are spamming the screen seems to happen to french speakers only.

traduction : joueurs français, le bug des pop ups qui spamment l’écran vient de la langue pour je ne sais quelle raison. Donc jouez en anglais en attendant, desolé mais allez bruler paradox :)


fix for frenchies is here

[Realease] 0.4.7.1

[Release] 0.4.7.2 Hotfix

Essos Dev diary : Some Flavour

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Essos information has been scarce these past few months, the reason being a lot of us have been busy in that time and progress has slowed. But rest assured we are still going, we have decided on a vague plan to make our next release an Essos one. This will be after Sons of Abraham has been released so we can take advantage of any features we can use for the mod. So hopefully a December release! In the meantime here is some things we have been working on:

Piracy
——
The regions of the Stepstones and the Basilisk islands shall be inhabited by pirates! Aurane Waters shall be a playable pirate in A Feast for Crows:
pic1

As you can see pirates have their own piracy religion which both allows them to raid provinces and negotiate rivers. They have mechanics very similar to that of the Wildlings, in that they have a free invasion casus belli and a philosophy of only following strong rulers. If you have a weak heir your realm will fracture with all higher titles being destroyed, but of course you can try and rebuild your pirate realm if this happens.

Triarchs
——–
The Free City of Volantis has a unique system of Governance which we are trying to replicate in the mod. Volantis is ruled by three Triarchs with equal power that are elected in yearly elections. Of course the game engine only allows for one ruler who directs foreign policy and the like, but we have introduced an election system whereby two junior Triarchs are elected each year:

pic2

Any landholder of the republic chooses a political party: Either the Elephants, the party of merchants, or the Tigers, the party of the warriors. Any Valyrian party member of the republic can stand for Triarch:
pic3

At the moment the head Triarch, the ruler of the republic, rules for life (something which we are hoping will become moddable in the next patch so they to are elected yearly). The junior Triarchs, elected yearly, have a few powers they can wield against the senior Triarch, including veto of wars of aggression and appointments to the council:
pic4

But if a Triarch doesnt toe the party line, e.g. the Elephant party expects Elephant Triarchs to veto wars, the party members will be unhappy and their re-election will become less likely. To balance this Elephant pacifism Elephant patricians can much more easily sieze trade posts from non-Elephant patrticians using party support. Hopefully this will all make Volantis a more unique merchant republic to play!

The Bleeding Years
——————
After the Doom of Valyria and before Aegon Targaryen invaded Westeros, the nobles of Volantis tried to establish a new Valyrian Freehold themselves, conquering Myr and Lys before attacking Tyrosh, upon which Aegon came upon his Dragon to oppose them. In the Bleeding Years scenario, which has replaced the Seven Kingdoms, the war betwen Volantis and Tyrosh is in full swing:
pic5

If the Volantenes are successful they can continue their war against the other free cities, with the aim of unifying the new Freehold.

Giants!
——-
Not techinally Essos related, but cool nonetheless, Giants can now emerge as characters in wildling courts via a fairly rare event:
pic6

That is all for now!

Discuss the Dev diary with us :

http://citadel.prophpbb.com/topic4301.html

Subscribe to the newsletter :

http://feedburner.google.com/fb/a/mailverify?uri=wordpress/yqww&loc=en_US

The download page on Moddb :

http://www.moddb.com/mods/crusader-kings-2-a-game-of-thrones-ck2agot

And finally the official Steam group :

http://steamcommunity.com/groups/gameofthronesck2



MODD mod of the year award 2013

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Hi fellows,

As the mod is in testing stage for the 2.0.1 compatibility, Moddb is launching it’s yearly contest for the “mod of the Year”.

Last time we were just in time and didn’t get a lot of votes, but this time we should be in the top 100 quite easily (maybe even in top 10 ;) )

So if you have a moddb account and want to give your unique vote to us, we will be extremely pleased !

Here is the link : http://www.moddb.com/mods/crusader-kings-2-a-game-of-thrones-ck2agot


The moddb contest : second phase

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Mod of the Year Awards

Hi mates,
It seems we have passed the first step of the moddb contest, so we are in the top 100.

That’s a good news for grand strategy gaming, but it’s not over yet. In roughly 10 days, the final winners will be shown, and game of thrones has it’s chances. 

You may vote fot AGOT  if you like us, if you played countless hours or if you don’t want to see DayZ win :)

Oh and Essos is still coming soonish !
Happy end of the week


Essos last dev diary – Release Date

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So it’s December and the promised release of Essos is on track. Testing is going well so, barring unforeseen circumstances, we shall be releasing on Tuesday 17th December! In the meantime here is a couple of things we’ve been doing:

Dany Quest
———-
Daenerys is obviously a very important character in the Song of Ice and Fire, and so we have given her a detailed event chain that spans the Clash of Kings and Feast for crows scenarios to try and recreate her story for the player in the mod.

 

The main chain will follow her progress from Qarth to Astapor where she claims an Unsullied army. From there the player must defeat the other cities of Slaver’s Bay, and will hopefully one day eradicate slavery and return to Westeros. There are a few tangents the player can go on as well, maybe you will choose not to go to Slaver’s bay and go straight to your homeland to reclaim your birthright?

Faith of the Seven
——————
The Sons of Abraham DLC has given us an opportunity to expand on the Faith somewhat. We have applied the Cardinal mechanics to the Faith, so the High Septon is elected by a Council of the Most Devout. We’ve also taken many of the flavour events from the DLC and given them an AGOT twist. The High Septon can now also be much more important and powerful within a Kingdom, that is if his Faith Authority is high enough:

As you can see the higher his authority the more power he has within the realm, on medium or higher for example the Faith is allowed to arm and form the Holy orders of the Faith Militant. There also buildings which can now be built in temple holdings for certain religions. The Faith can build them if they have High Faith Authority:


A youtube sneakpeak of Essos

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Here is a mega treat : youtube video letsplay ! Remember it comes out the 17th !


[Release] A game of thrones v0.5 (Essos)

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It is the day !
Essos is released, but not alone, the update comes with the largest bunch of features you’ll ever see :)

Patch 0.5 Notes
Essos has finally arrived! This huge new continent contains hundreds of new provinces and characters, from the Free Cities to all the way upto Qarth in East, and from Ibben in the North to the Summer Islands in the south. With this new continent many existing mechanics and scenarios have been adjusted. The most noteworthy additions are:
- Slavery- an extensive system has been added to model the slave trade in the east
- Piracy- Take control of a pirate in the Stepstones or Basilisk Isles
- Ninepenny Kings Scenario- Try and conquer Westeros as Maelys Blackfyre
- Bleeding Years scenario

Other changes include:
- Added a Faith Militant Uprising bookmark based on information from the Worldbook preview
- The High Septon is now elected using DLC cardinal mechanics. Old system still used if DLC is not active
- Added a new set of crown laws for The Seven called Faith Authority to replace the Investiture laws

Important Notes:
- You may notice an enormous area called the Dothraki Sea, it is currently inactive as the Dothraki mechanics have not been completed yet.
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

To download the update and see the full changelog : http://citadel.prophpbb.com/topic4502.html

To vote for us in the mod of the year 2013 award :http://www.moddb.com/mods/crusader-kings-2-a-game-of-thrones-ck2agot

Our steamgroup : http://steamcommunity.com/groups/gameofthronesck2

Our subreddit : http://www.reddit.com/r/CK2GameOfthrones/

Annnnnnd the newsletter subscription : http://feedburner.google.com/fb/a/mailverify?uri=wordpress/yqww&loc=en_US

Note : Bugs and suggestions are to be reported on our dev forum, not here


[Release] 0.5.1

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Patch 0.5.1 Notes
This update is mainly fixes and tweaks, much of which has come from feedback from yourselves. Slavery and Wildlings in particular have had a good seeing to. We’ve also extended the map to Asshai, mainly to give the Qartheen guilds more room to trade and for completeness. The blank areas will not be getting filled in anytime soon, due to a lack of canon information. The Westerosi titular kingdoms have also been integrated into the main mod, so you can try and forge a new Kingdom!

Important Notes:
- You may notice an enormous area called the Dothraki Sea, it is currently inactive as the Dothraki mechanics have not been completed yet.
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

Download, changelog and discussions here : http://citadel.prophpbb.com/topic4933.html


[Release] A game of Thrones 0.6

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Patch 0.6 Notes

Dragons and Dothraki are the highlights of this update. The Dothraki Sea is no longer inactive, Dothraki Khals now being fully playable. They work quite differently from other characters, so reading the manual entry on them is advised! Also the CTD problems should be mostly fixed now.

- Dothraki now fully playable- please see manual for details
- Dragons are now characters rather than traits. Most events and decisions reworked to reflect this. other Dragon changes include:
- Unlanded Dragon Riders can now can on duchy adventures
- Dragon riders can now choose sides in mega wars like small Lords
- Revamped dragon duels, there can now be multiple dragons on each side and they are also more deadly

Important Note:
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

Please do not report bugs here, and suggestions are to be given on the dev forum. (link below)

Download link : http://citadel.prophpbb.com/topic5126.html



Crusader kings II update from 25/03

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As Rajas of India has been released the mod isn’t compatible at the moment.

Still you can play it by reverting to the last beta with steam (2.x).

The mod is compatible right now but we are aiming to add new features before unleashing the update, it will also come on the workshop.

Thanks


0.6.1 Update

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Patch 0.6.1 Notes
This update mainly brings the mod up to date with the latest patch and DLC, utilising some of the new features added.

- Mod updated for patch 2.1.3
- Many history and database updates based on new WoIaF app info
- Dothraki and Dragon improvements
- Unsullied and War Elephants
- Added EU4 converter support

Download, support and everything is here  : http://citadel.prophpbb.com/topic5512.html

About Steam Workshop, we are looking into uploading the mod. But be patient.


[Release] A Game Of Thrones 0.6.2

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First I’m sorry that Feedburner had a bug and was sending newsletters everyday. I had to disable it until I find a solution.

So good news now with a new release :

Patch 0.6.2 Notes
This update addresses some bugs that arose from the update to the last vanilla patch, as well as being compatible with patch 2.1.4

- The Jogos Nhai now use Dothraki nomadism
- Many dragon fixes
- Mammoths

Important Note:
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

To discuss and download it , go there : http://citadel.prophpbb.com/post55244.html

Every comments about bugs, difficulties and suggestions here are being ignored, we use the forum for them.

Enjoy


[Release] A game of Thrones 0.7

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Patch 0.7 Notes
There are lots of small changes in this update. Some recent ‘World of Ice and Fire’ extracts have allowed us to expand our history setup, detailed changes are found below. We’ve also tried to make the various Westerosi regions slightly more unique by varying the troop composition found in each region. Other highlights include:

- Overhauled tourneys. Characters now match up in duel-like jousts.
- Adjusted claimant adventures. Adventurers now usually require gold to accumalate an army, the size of which increases the wealthier they are. They can also ask nearby rulers for funding.
- Ironborn may now have to duel wielders of valyrian blades to steal them whilst raiding
- Rebalanced the Conquest of Dorne scenario. The lords of Dorne are now in revolt against the Tyrells only, giving them a chance of winning.
- Updated immediate Stark family tree
- More flags
- Added House Codd

Important Note:
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

 

Download here : http://citadel.prophpbb.com/topic6242.html


The moddb contest : second phase

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Mod of the Year Awards

Hi mates,
It seems we have passed the first step of the moddb contest, so we are in the top 100.

That’s a good news for grand strategy gaming, but it’s not over yet. In roughly 10 days, the final winners will be shown, and game of thrones has it’s chances. 

You may vote fot AGOT  if you like us, if you played countless hours or if you don’t want to see DayZ win :)

Oh and Essos is still coming soonish !
Happy end of the week


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